Class_name = "CRocket"
object_name = "RKT_USA_M8"

//////	PhysicsBody properties
VisualImage=0,"graphics/Ammo/Rocket_M8.mgm",false
SoundScript="LuaScripts/Sound/Vehicles/Rocket_280.cfg"

//CollisionBody="graphics/ammo/ammo.col"

visualradius=5

ImageAttr=1
VisArg=100

NoDirecion=false
CalcWind=true
ProcessNetwork=true

Armor=0,800,		37,64063,	30,160157,	0,256252
Armor=500,550,		22,30314,	17,75785,	0,121257
Armor=2000,350,		11,12301,	9,30754,	0,49206
Armor=5000,200,		5,3994,		4,9985,		0,15976
Armor=15000,100,	2,998,		1,2496,		0,3994

DefaultStartSpeed=0		//  ,      +200/  ""    ,    340/ + 200/ = 540/
MaxDistance=15000		// ,    
Mass=19.32				// 
Mkr=0.97				//  ,     Cx   M=1,        
Mmax=1.05				//  ,     Cx,   M=1,        
Cx_0=0.125				// -   (M <= Mkr),        
Cx_max=0.2				// -   (M = 1),        
Cx_1=0.425				// -   (M >= Mmax),        
R=0.066					// 
KPhi=0.01				//    
KPhiAcc=0				//    
KJ=7					//     
LiveTime=45				//   (  :    MaxDistance     + TimeToDestroy)
ExplodeTime=0			//  (=0 -  )

FuseArmDelay=-1			//   .  <=0      ( BOS-744).   -  .
TimeToDestroy=0		//       ,         

ThrustArg=50211
FlameArg=101
EngineEffectStopTime=1.2
stabAnimArg=502
stabAnimTime=0.5

Spin=-30,30				//Rocket rotation angular speed random limits
Deviation=0.15			//Deviation of the thrust 
EngineThrust=24000		//Engine power
EngineDuration=0.37,0.39	//Engine work time random limits

ReferenceSpin=0				//Ideal rocket rotation angular speed random limits for aiming
ReferenceEngineDuration=0.33	//Ideal rocket engine work time for aiming (   )
ReferenceEngineThrust=28000			//     Aiming Help (     )
ReferenceDistance=5000			//Aiming range limit

HitDefaultDelay=0		//     

debug=false

//	   

HitDummy="LuaScripts/WorldObjects/Explosions/Shells/HE_132mm_9kg_2kg_object.txt"
HitMisc="LuaScripts/WorldObjects/Explosions/Shells/HE_132mm_9kg_2kg_object.txt"
HitWater="LuaScripts/WorldObjects/Explosions/Shells/HE_132mm_9kg_2kg_water.txt"
HitGround="LuaScripts/WorldObjects/Explosions/Shells/HE_132mm_9kg_2kg_ground.txt"
HitArmor="LuaScripts/WorldObjects/Explosions/Shells/HE_132mm_9kg_2kg_object.txt"
HitBuilding="LuaScripts/WorldObjects/Explosions/Shells/HE_132mm_9kg_2kg_building.txt"
HitMetal="LuaScripts/WorldObjects/Explosions/Shells/HE_132mm_9kg_2kg_object.txt"
HitForest="LuaScripts/WorldObjects/Explosions/Shells/HE_132mm_9kg_2kg_object.txt"